Articles tagged rob benedict

21 Sep 2005 // 1:00 AM

Threshold

Threshold doesn't want to give too much away (typical of the genre), making the central crisis hard to fathom.

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//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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