Articles tagged rockstar

Cut to the Chase: Undressing the Video Game Plot

Deus Ex: Human Revolution may prove Coco Chanel right: "before you leave the house, take one thing off.”

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Moving Pixels Podcast: To Live and Die in ‘L.A. Noire’

Detective Cole Phelps is on the case for one of the biggest early releases of the year, and the Moving Pixels crew discusses how successful Team Bondi and Rockstar are at presenting this tough and tough-to-like hardboiled hero.

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Watching As Gameplay: ‘L.A. Noire’ Merely a Visual Novel?

Watching becomes a rather central and active occupation in most games and very often requires more time than “doing something”.

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Moving Pixels Podcast: A Look at Inclusivity in Video Games

This week the Moving Pixels podcast interfaces with writers from The Border House, Gay Gamer, and The Vorpal Bunny Ranch to discuss inclusivity in video games.

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Playing the Persona in ‘L.A. Noire’

L.A Noire is a rare game that doesn’t let us into the head of its protagonist.

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9 Jun 2011 // 10:00 PM

L.A. Noire

The plot of L.A. Noire will progress whether you're a Clouseau-style bumbling fool or a Sherlock Holmes of the hard-boiled set.

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‘L.A. Noire’: The Fatalism of American Sticktoitiveness

You can get through the entire story by being the least competent detective in the world. The story will unfold, as it were, despite you.

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Civil Violence in the Old West: ‘Red Dead Redemption’

Red Dead Redemption shows us over and over again that the bonds of society do little to quell man’s violent nature. Rather, man’s violent nature shapes the civilizations that we live in, creating a world of constant conflict on a personal and national level.

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Father’s Day Is Over, But Daddy Issues Remain in ‘Bioshock 2’ and ‘Red Dead Redemption’

Baby Boomer films such as Star Wars taught us about the corruptible and corrupting influence of an authoritarian father; now games like Bioshock 2 and Red Dead Redemption explore Generation X's “daddy issues”.

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How Open Is Your Open World?

As worlds become more open they demand more attention, and there’s a clear trade-off between story and environmental details.

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The Dastardly Achievement

If you have to draw the line concerning virtual misdeeds somewhere, I guess mine is at the railroad tracks.

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29 Aug 2009 // 6:00 AM

Timbaland - Beaterator (video)

Because not enough of the world’s music has Timbaland’s stamp on it, he teamed up with Rockstar Games to create a music mixer

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Midnight Club: Los Angeles

Even if you're not actually walking around on the streets or going into buildings, the Los Angeles here feels just as fully realized as New York City does in Grand Theft Auto 4.

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29 May 2008 // 10:00 PM

Grand Theft Auto IV

The insane brilliance on display is exemplified in the microcosm of the in-game television.

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Grand Theft Auto IV

Niko is very interested throughout the game in killing for the sake of revenge but, perhaps, even more so for the opportunity of wiping out his own past and eradicating his previous life.

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Bully: Scholarship Edition

The Bully franchise is more or less Grand Theft Auto filtered through the meaner streets of boarding school.

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Rockstar Games Presents Table Tennis

Although the Wii version of Table Tennis offers players three separate control schemes, none seem to take full advantage of the Wii remote.

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29 Nov 2007 // 10:00 PM

Manhunt 2

The issues surrounding Manhunt 2's release make it more interesting as an example of game editing and censorship than as a game.

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