Articles tagged role-playing

Lovecraft Was Wrong: Knowledge Is Power in ‘Bloodborne’

Bloodborne is not about the horror of knowledge, but the horror of unfettered knowledge.

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25 Nov 2008 // 8:00 PM

Fable II

Fable II is, perhaps, the most seductive game world ever created.

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//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

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