Thursday, July 12 2012
The ambiguous ending in a movie doesn’t feel like 'art'. It feels like a copy. And it resembles the tendency of the franchise ending, with intent to leave it open for a sequel.
Wednesday, December 17 2008
Gears of War 2 is a sequel with nearly perfect gameplay sullied by silly, derivative and downright ridiculous story and dialogue.
Thursday, May 1 2008
Devil May Cry 4 intermittently strives for a kind of high-Gothic camp, but it jumps willy-nilly into steampunk, lasers-and-robots future shock, and lost-civilization exoticism.
Thursday, April 10 2008
Vegas 2 almost serves as a companion piece to the original, with its events occurring before, during, and after those of the first game.
Thursday, July 5 2007
Is there a rule that decrees all movie-based games be mediocre?