Friday, February 18 2011
Having to run from an enemy is scary, but successfully running away is boring.
Wednesday, December 1 2010
The key observation to be made about the evolution of games into the violent extravaganzas of today is that, if you change the controller, you change everything.
Friday, February 26 2010
A warning screen appears when you first start Silent Hill: Shattered Memories that states “This game plays you as much as you play it.” This is a warning not to be taken lightly.