Tuesday, November 11 2008
Video games actually carry many of the expressive properties of language itself.
Thursday, September 18 2008
Ideally, Spore is more like a bucket of crayons than a copy of Candy Land -- it's a tool for creating, not a game to be won, lost, or even completed.
Sunday, August 31 2008
New releases for the week of 2008-09-01...
Monday, May 12 2008
In the sixth installment of the Zarathustran Analytics series, L.B. Jeffries explores those games that fall outside the boundaries set by his guidelines.