Articles tagged spore

11 Nov 2008 // 5:23 AM

Video games actually carry many of the expressive properties of language itself.

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18 Sep 2008 // 10:00 PM


Ideally, Spore is more like a bucket of crayons than a copy of Candy Land -- it's a tool for creating, not a game to be won, lost, or even completed.

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New releases for the week of 2008-09-01...

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In the sixth installment of the Zarathustran Analytics series, L.B. Jeffries explores those games that fall outside the boundaries set by his guidelines.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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