If the player of a building game like Clockwork Empires is intended to help build a world in the game itself, shouldn't that player be able to take part in the process of building Clockwork Empires itself?
20 Aug 2014
One of the more interesting indie releases of last year was Tomorrow Corporation's Little Inferno, a puzzle game, a parody of casual gaming, and an opportunity to burn everything in sight.
18 Mar 2013
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