Thursday, January 29 2009
Working as a graphic artist on a successful game does not necessarily translate into the ability to successfully write and develop one.
Tuesday, September 23 2008
Dracula: Origin is one of those rare examples of the adventure genre that steadfastly avoids humor as if it will irrevocably damage its credibility.
Tuesday, April 8 2008
Why shouldn't a port at least remove things that were flawed in the original game?