Articles tagged troy gentile

16 Jan 2009 // 12:00 AM

Hotel for Dogs

Hotel for Dogs is wholly predictable and tiring, delivering its “message” with all the subtlety of a flashing neon sign.

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//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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