Articles tagged universal game design

11 Aug 2008 // 10:00 PM

L.B. talks about the convergence of game designs and the idea of creating one universal model in a single game.

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//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

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