Monday, February 28 2011
With hands covering eyes (though with fingers slightly parted), the Moving Pixels podcast travels down hallways painted in blood and visecra, in order to consider the beauty and grotesqueness of Dead Space and Dead Space 2.
Thursday, February 24 2011
My wife is right. The Necromorph known as a Slasher is extremely gross. But even though I played Dead Space for hours, I never noticed it.
Thursday, February 3 2011
In the Sprawl, you’ll see evidence time and time again that nothing is sacred. These monsters are indifferent to age, race, or gender. In this way, the setting makes the monsters even scarier.
Thursday, October 15 2009
Dead Space: Extraction breathes new creative life into what was one of the most derivative genres in gaming, the "on-rails shooter," turning it from a mindless virtual shooting gallery into a valid avenue for storytelling.