Articles tagged vivendi

Crash: Mind Over Mutant

All of the platforming in Crash: Mind Over Mutant takes place in one continuously-generated world, with every area eventually accessible from every other area in that world.

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Robert Ludlum’s The Bourne Conspiracy

Bourne seems like the kind of cool action hero that might well easily transition to the role of the protagonist of a video game.

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//Mixed media
//Blogs

In Motion: On the Emptiness of Progress

// Moving Pixels

"Nils Pihl calls it, "Newtonian engagement", that is, when "an engaged player will remain engaged until acted upon by an outside force". That's "progress".

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