Articles tagged wayforward

16 Jan 2008 // 10:00 PM

Contra 4

Games like Contra presented a sort of difficulty that, while extremely demanding, was what offered those games longevity to begin with.

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1 Jan 1995 // 1:03 AM

Sigma Star Saga

The content-to-die enemy AI drifts by like kamikaze flotsam.

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//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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