Articles tagged wayforward

16 Jan 2008 // 9:00 PM

Contra 4

Games like Contra presented a sort of difficulty that, while extremely demanding, was what offered those games longevity to begin with.

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1 Jan 1995 // 12:03 AM

Sigma Star Saga

The content-to-die enemy AI drifts by like kamikaze flotsam.

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//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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