Articles tagged win-state

Endless Play, Endlessly Pursued Goals, and Just Remember: “Don’t Starve”

This is a game that provokes only existential angst in me through its reflection of endless maintenance within a system. I feel like if Franz Kafka had created a game, this would be exactly his kind of game.

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//Mixed media
//Blogs

'Sugar Hill' Breaks Out the Old-School Zombies

// Short Ends and Leader

"Sugar Hill was made in a world before ordinary shuffling, Romero-type zombies took over the cinema world.

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