Monday, January 26 2009
A glance at the multi-player components of Halo 3.
Monday, June 9 2008
The last installment of the ZA series (for now) is finally here, with L.B. Jeffries talking about why the critical focus should be on the experiences games can potentially generate as opposed to other approaches.
Monday, May 26 2008
L.B. Jeffries offers an analysis of the various constituencies of gamers, and how the attitudes of those groups can reflect the Zarathustran Analytics approach.
Monday, May 19 2008
In part 7 of L.B. Jeffries' series, the previously-defined classification system is applied to a few well-known games