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Bioshock 2
11 Mar 2010 // 3:45 PM

The way that the player serves as a role model through the choices made throughout the game will ultimately contribute to the identity of his daughter. This is a game, then, about parenting and how modelling choices effect generations to come.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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