4A Games
Reviews // 1 Articles
//Reviews

It's a Merciless World in 'Metro: Last Light'
23 May 2013 // 7:00 PM

Last Light slow pace is always building towards something, whether in the gameplay or narrative, and in this, way the game strikes a better balance between action and horror than the Dead Space series.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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