Columns // 1 Articles
Reviews // 4 Articles

The Method to the Madness of 'Modern Warfare'
22 Mar 2012 // 5:00 PM

In a series in which World War III is just a subplot, it’s clear that Infinity Ward is more concerned with character resolution than it is with plot resolution.


'Squinkies' Brings Out the Inner Cynic
10 May 2011 // 9:46 PM

The Squinkies exist to be collected, but not used.

Goldeneye 007
14 Dec 2010 // 3:00 PM

With the technological advances of next-gen systems, games designers have a choice to make: aim for real life depictions of people, violence, and action or take more of an arcade approach, ignoring the laws of physics and normal human interaction. The Goldeneye 007 remake fails precisely because it refuses to choose a side.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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