Betsy Chasse
Reviews // 1 Articles
//Reviews

What the #$*! Do We Know? (2004)
22 Sep 2004 // 8:00 PM

Cultural creatives share a worldview shaped by the social movements of the 1960s.

//Mixed media
//Blogs

The Bric-a-Brac of Games

// Moving Pixels

"In gaming generally, relevant and irrelevant objects are forever separated because mixing them up might be too confusing for the player.

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