Daniel Ledonne
Features // 1 Articles
//Features

Super Columbine Massacre RPG!: Can a Historic Event Be Examined Seriously By a Video Game?
19 Sep 2007 // 6:00 PM

Unlike more passive forms of art that largely require the participation of viewers as interpreters and observers of their subject matter, video games raise thorny questions about "viewing" content, since the action of a player is more directly participatory for the audience.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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