It seems as though Harry winks and nods at the camera during every cutscene, as if he knows he's in a game and not on some dangerous expedition. Moments like that really pull you out of what should be an immersive experience.
Various Artists: Another Splash of Colour: New Psychedelia in Britain 1980-1985
Tribeca Film Festival 2016: 'The Return' + 'Solitary'
Rogue Wave: Delusions of Grand Fur
Charles Bukowski's 'On Love' and 'On Cats'
Youth Code: Commitment to Complications
"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.