Firaxis
Columns // 1 Articles
Reviews // 2 Articles
//Columns

The Problem with Emergent Stories in Video Games
30 Jul 2013 // 5:30 PM

Emergent stories are missing the key component of any good story. They’re not about anything.

//Reviews

'XCOM 2' Doesn't Mess With Success
7 Jun 2016 // 2:16 AM

XCOM 2 hits a sweet spot by retaining a formula that has made the series a strategy legend since the 1994 original and altering it just enough to justify a separate release.

Sid Meier's Pirates!
18 Jan 2005 // 6:00 PM

Usually, Meier's name above the title indicates two things: depth and addictiveness.

//Mixed media
//Blogs

'Cube Escape' Is Free, Frustrating, and Weirdly Compelling

// Moving Pixels

"The Cube Escape games are awful puzzle games, but they're an addicting descent into madness.

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