Fireproof Games
Columns // 1 Articles
Reviews // 2 Articles
//Columns

We're Not Computers, We're Physical
6 Jan 2014 // 9:30 PM

The Room understands that we are gamers, geeks who like to look at a thing, take it apart, and figure out how it works. We aren't mere computers.

//Reviews

The Room Two
13 Apr 2014 // 10:00 PM

While it is true that a mystery loses all interest once it is explained, it is also true that continually implying something significant without providing a payoff can render it meaningless.

'The Room' Is a Shining Example of Player/Avatar Resonance
6 May 2013 // 11:00 PM

The game drove me to complete it. Rest up and play a little more. Crack the safe, open the box, solve the… thing.

//Mixed media
//Blogs

Ubisoft Understands the Art of the Climb

// Moving Pixels

"Ubisoft's Assassin's Creed and Grow Home epitomize the art of the climb.

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