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Fireproof Games

Columns

Monday, January 6 2014

We're Not Computers, We're Physical

The Room understands that we are gamers, geeks who like to look at a thing, take it apart, and figure out how it works. We aren't mere computers.


Reviews

Sunday, April 13 2014

The Room Two

While it is true that a mystery loses all interest once it is explained, it is also true that continually implying something significant without providing a payoff can render it meaningless.


Monday, May 6 2013

'The Room' Is a Shining Example of Player/Avatar Resonance

The game drove me to complete it. Rest up and play a little more. Crack the safe, open the box, solve the… thing.


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