From Software
Columns // 2 Articles
Reviews // 6 Articles

Lovecraft Was Wrong: Knowledge Is Power in 'Bloodborne'
26 Jul 2015 // 9:00 PM

Bloodborne is not about the horror of knowledge, but the horror of unfettered knowledge.

From Nietzsche to Hegel: Perspectives on Humanity in 'Dark Souls'
13 Aug 2014 // 8:30 PM

Despite putting on display both the virtues and vices of man, Dark Souls does not make a judgment call about humanity, but rather leaves that up to the player.


'Dark Souls II': More Punishment, More Pleasure
19 Mar 2014 // 1:00 AM

Predictably, reviews of Dark Souls II have, as usual, revolved around its difficulty. However, what reviewers often ignore is the compelling qualities of the game's plot. Just like its combat, Dark Souls II does not spoon feed the player its story.

Armored Core: Verdict Day
14 Nov 2013 // 1:35 AM

If you're looking for a video game where you can hop into a robot and shoot machineguns and rifles and missiles at things and watch those things blow up in spectacular fashion, yes, this is absolutely the game you want.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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