Game Arts
Features // 1 Articles
Reviews // 2 Articles

Accepting the Absurd via Super Smash Bros. Brawl
16 Apr 2008 // 5:00 PM

While video games will always adopt varying levels of verisimilitude, the Wii presents a novel challenge to the conventional consciousness, and that is an attack on realism.


Lunar: Silver Star Harmony
27 Apr 2010 // 4:00 PM

Cashing in on nostalgia is a lucrative business, and while I’m sure that long term fans have their rose-tinted glasses surgically attached to their faces, newbies such as myself will be wondering: what’s the fuss?

Super Smash Bros. Brawl
22 May 2008 // 4:00 PM

Even though many of the core game mechanics have not changed a jot from Melee, it's still almost impossible to return to the older game after seeing what the newer stages were capable of.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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