Game Arts
Features // 1 Articles
Reviews // 2 Articles
//Features

Accepting the Absurd via Super Smash Bros. Brawl
16 Apr 2008 // 6:00 PM

While video games will always adopt varying levels of verisimilitude, the Wii presents a novel challenge to the conventional consciousness, and that is an attack on realism.

//Reviews

Lunar: Silver Star Harmony
27 Apr 2010 // 5:00 PM

Cashing in on nostalgia is a lucrative business, and while I’m sure that long term fans have their rose-tinted glasses surgically attached to their faces, newbies such as myself will be wondering: what’s the fuss?

Super Smash Bros. Brawl
22 May 2008 // 5:00 PM

Even though many of the core game mechanics have not changed a jot from Melee, it's still almost impossible to return to the older game after seeing what the newer stages were capable of.

//Mixed media
//Blogs

The Moving Pixels Podcast Looks at the Scenic Vistas and Human Drama of 'Firewatch'

// Moving Pixels

"This week we consider the beautiful world that Campo Santo has built for us to explore and the way that the game explores human relationships through its protagonist's own explorations within that world.

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