Game Designer’s Studio (Square Enix)
Reviews // 1 Articles

Final Fantasy: Crystal Chronicles
24 Feb 2004 // 6:00 PM

It's a little like each person holding a separate piece of a treasure map -- the best way to success is for everyone to let each other know what's going on.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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