Gary Hustwit
Features // 1 Articles
Columns // 1 Articles
Reviews // 4 Articles
//Features

Give 'Em Helvetica
23 Jul 2008 // 5:00 PM

The famed font aspires to eerie emptiness of meaning. Now, has it persuaded us to do the same?

//Columns

Designing Consent
21 Jan 2010 // 3:00 PM

Industrial design aspires to the commanding heights of consumer society, building its policy prescriptions and dogmatic assumptions about what makes us happy directly into the objects available to us.

//Reviews

Surveying the Design of Everyday Objects in 'Objectified'
6 Jan 2013 // 4:05 PM

Gary Hustwit's films are linked by a concern with the role of design in what people do everyday, largely as part of the little-thought-about background to daily life, particularly in cities and in the postindustrial consumer societies of North America, Europe, and East Asia.

'Urbanized': Hopeful Developments and Sobering Statistics
4 Apr 2012 // 5:00 PM

This is total immersion filmmaking, a crash course in all the elements of city life that concern planners, architects, politicians and activists: housing, transportation, growth, crime and sanitation.

//Mixed media
//Blogs

'Fire Emblem Heroes' Is a Bad Crossover

// Moving Pixels

"Fire Emblem Heroes desperately and shamelessly wants to monetize our love for these characters, yet it has no idea why we came to love them in the first place.

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