Gaston Bachelard
Columns // 1 Articles
//Columns

My Own Private Architecture
31 May 2010 // 5:00 PM

When you get to know those hallways during your game experience, when you think of them as hubs wherein change occurs rather than mere passageways, that’s when the transition from a designed space to a personalized space begins.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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