Developer Griptonite devised an entirely new narrative, whose sole purpose is to allow Where the Wild Things Are a clear conflict, quest, and resolution, for the sake of fitting it into the typical pseudo-platformer licensed game template.
Sankt Otten + N: Männerfreundschaften und Metaphysik
'Becoming Unbecoming' and the Toll Extracted From Survivors
Hiss Golden Messenger: Heart Like a Levee
Big Star: Complete Third
David Bromberg Band: The Blues, the Whole Blues and Nothing But the Blues
A 21st-century Muckraker Pierces the Heart of the Internet in 'Reading the Comments'
Zomba Prison Project: I Will Not Stop Singing
Westworld: Season 1, Episode 1 - "The Original"
"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.