Reviews // 1 Articles

Where the Wild Things Are
24 Nov 2009 // 3:00 PM

Developer Griptonite devised an entirely new narrative, whose sole purpose is to allow Where the Wild Things Are a clear conflict, quest, and resolution, for the sake of fitting it into the typical pseudo-platformer licensed game template.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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