Helen Sword
Columns // 1 Articles
//Columns

The Ghost and the Machine
22 Apr 2009 // 5:00 PM

Things don’t just go bump in the night anymore – they emit high-frequency audio evidence, are recorded and saved in .WAV format, and bore us (rather than scare us) to death.

//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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