Helen Sword
Columns // 1 Articles
//Columns

The Ghost and the Machine
22 Apr 2009 // 4:00 PM

Things don’t just go bump in the night anymore – they emit high-frequency audio evidence, are recorded and saved in .WAV format, and bore us (rather than scare us) to death.

//Mixed media
//Blogs

Moving Pixels Podcast: Unearthing the 'Charnel House'

// Moving Pixels

"This week we discuss Owl Creek Games's follow up to Sepulchre, the triptych of tales called The Charnel House Trilogy.

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