Helen Sword
Columns // 1 Articles

The Ghost and the Machine
22 Apr 2009 // 4:00 PM

Things don’t just go bump in the night anymore – they emit high-frequency audio evidence, are recorded and saved in .WAV format, and bore us (rather than scare us) to death.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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