Irrational
Reviews // 1 Articles
//Reviews

Bioshock
7 Oct 2007 // 6:00 PM

The implications of spliced human beings going insane with addictions for genetic material are enough to sit with you long after you're done playing.

//Mixed media
//Blogs

Measuring Success: The Unsatisfying Notion of "Good Endings" and "Bad Endings"

// Moving Pixels

"Sometimes stories need to end badly in order to be really good.

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