Jean-Luc Godard
Features // 5 Articles
Columns // 2 Articles
Reviews // 18 Articles
Blogs // 4 Articles

Jean-Luc Godard: A Montage of Attractions
22 Jun 2015 // 8:02 PM

The montage approach that Jean-Luc Godard celebrates in his films would become the driving force behind Historie(s) du cinéma.

Jean-Luc Godard and the 3D Dog: An Actress' Tale
17 Nov 2014 // 10:00 PM

Starring in a film directed by Jean-Luc Godard is an intimidating prospect (especially when it's in 3D), but not only did Héloise Godet rise to the challenge, she's starting to get rave reviews of her own.


The Magical Presence of Anna Karina: More Than Godard's Muse
14 Oct 2014 // 8:29 PM

It’s not that Anna Karina couldn’t act, but that she didn’t have to. Her physical presence was the art, and her beauty, in and of itself, was a significant contribution to the culture.

Are You in a Film or in Reality? Jean-Luc Godard's 'Weekend' Will Have You Wondering
6 Dec 2012 // 8:00 PM

Criterion's splendid edition of Weekend gives insight into the mind of visionary director Jean-Luc Godard, who aimed at nothing less than challenging the dominant social and cinematic paradigms of his time.


Too Much Is Adrift in 'Every Man for Himself'
8 Mar 2015 // 9:10 PM

In his examination of the social isolation caused by capitalism, Jean-Luc Godard wanders too far off into the cerebral.

Boundaries Are All Fictions in Godard's "Breathless"
16 Apr 2014 // 1:00 AM

Even now, after countless reviews and essays, it's easy to be captivated by the way Godard obfuscates our expectations for cinematic art.


'Room 237' and The History of Cinematic Representations of Cinephilia
4 Sep 2014 // 3:00 AM

Room 237 is one of the only films that respects and even admires cinephilia and its various forms.

ReFramed No. 3: Jean-Luc Godard - The Lost Later Years (1990-2011)
15 Jun 2011 // 9:25 PM

In this final installment in ReFramed's dissection of Godard, Cronk and Marsh consider age, attitude, and the angst of misplaced elitism.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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