Joel
Features // 3 Articles
Reviews // 2 Articles
Blogs // 1 Articles
News // 1 Articles
//Features

The New Classics - The 30 Best Films of 2008
15 Jan 2009 // 2:00 PM

Unlike previous years, where classics came crawling out of the celluloid woodwork with regular reckless abandon, 2008 was more calm… and considered. That's not to say that choosing 30 top titles was hard. The difficulty in placing them in some manner of rank order suggests the actual depth of quality involved.

Iconic - The Top 20 Male Performances of 2008
13 Jan 2009 // 2:00 PM

Like the gladiators of old, 2008 resembles a battle of formidable acting gods, especially when looking over the 20 choices presented below. Indeed, if anything, choosing a winner requires more of a leap of faith than any amount of critical skill - they all were that good.

//Reviews

Burn After Reading
11 Sep 2008 // 10:09 PM

Ozzie (John Malkovich) embodies the problem of the CIA, of the "intelligence community," which is that it reacts to data, then fashions a story about it to comport with the reaction.

Blood Simple, The Directors' Cut (1984/2000)
31 Dec 1994 // 6:03 PM

Though shot on a shoestring budget by first-time feature filmmakers, the movie encapsulates all that has come to typify the Coen brothers' style: engaging narrative, inventive direction, and the juxtaposition of grim violence with moments of sublime, sometimes surreal, human behavior.

//Blogs

Burn After Reading (2008)
21 Dec 2008 // 12:30 PM

The Coen Brothers remains the most predicable unpredictable artists in Hollywood. You can be guaranteed that the minute you think you have them pegged -

//News

Being John Malkovich brings many movie roles
17 Sep 2008 // 10:55 PM

TORONTO - John Malkovich is, well, being John Malkovich, although no portals affording entry to his mind seem to be in operation here at the

//Mixed media
//Blogs

Can Video Game Mechanics Be “Trashy”?

// Moving Pixels

"Speed is the pornography of video games. Like adding skin to a film, adding speed to a game isn't usually about making the game a more thoughtful experience. It is about exciting its audience's instincts on the most visceral level possible.

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