Kembrew McLeod, Peter DiCola, Jenny Toomey (contributor), Kristin Thomson (contributor)
Features // 1 Articles
Reviews // 1 Articles
//Features

'Creative License: The Law and Culture of Digital Sampling'
19 Apr 2011 // 3:01 AM

“We thought sampling was just a way of arranging sounds,” says Chuck D… Public Enemy wanted “to blend sound. Just as visual artists take yellow and blue and come up with green, we wanted to be able to do that with sound.”

//Reviews

Public Enemy, Cee-Lo Green, Girl Talk & Others Talk About Sampling in 'Creative License'
26 May 2011 // 5:00 PM

Creative License: The Law and Culture of Digital Sampling offers an incredibly informative, timely and readable exploration of the legal, cultural and historical issues surrounding sampling and copyright law.

//Mixed media
//Blogs

'SUPERHOTLine Miami' Is Exactly What It Sounds Like

// Moving Pixels

"SUPERHOTLine Miami provides a perfect case study in how slow-motion affects the pace and tone of a game.

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