Megadev Games
Reviews // 1 Articles

'Time4Cat': Of Time, Perception and Fatality
9 Sep 2010 // 5:00 PM

I argued to my friend that the game was less about death as it was about the cat's time-sense converging with the pedestrian's, a Schrödinger-esque quantum waveform collapsing the moment it meets outside observation. Not death, but the demystification of a traditionally supernatural animal. Then my cat got run over by a bicycle and I revised that position.

//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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