Neal Brennan
Reviews // 2 Articles
//Reviews

The Goods: Live Hard, Sell Hard
13 Jan 2010 // 3:58 PM

To plaster over the lack of funny ideas, gags, or dialogue, the characters just resort to using profanity over and over.

The Goods: Live Hard, Sell Hard
13 Aug 2009 // 10:35 PM

The Goods' vulgarity is not new or clever or even comically shocking. It is, instead, prosaic and repetitive.

//Mixed media
//Blogs

Players Lose Control in ‘Tales from the Borderlands’

// Moving Pixels

"This is an interactive story in which players don’t craft the characters, we just control them.

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