Number None
Reviews // 1 Articles
Blogs // 1 Articles
//Reviews

Braid
28 Aug 2008 // 5:00 PM

The organic, malleable gameplay that Braid offers is refreshing in the context of a game that superficially looks to be a platformer.

//Blogs

Worlds Without Words: What German Expressionism Can Teach Us About Game Design
2 Aug 2010 // 5:10 PM

A moving picture is worth 24,000 words per second. How about a game?

//Mixed media
//Blogs

Moving Pixels Podcast: 'The Fall' Explores Artificial Intelligence and Identity

// Moving Pixels

"The Fall raises questions about the self and personal identity by considering how an artificial intelligence governs itself.

READ the article