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Reviews // 1 Articles
Blogs // 1 Articles

28 Aug 2008 // 5:00 PM

The organic, malleable gameplay that Braid offers is refreshing in the context of a game that superficially looks to be a platformer.


Worlds Without Words: What German Expressionism Can Teach Us About Game Design
2 Aug 2010 // 5:10 PM

A moving picture is worth 24,000 words per second. How about a game?

//Mixed media

Notes, Hoaxes, and Jokes: Silkworm's 'Lifestyle' - "Ooh La La"

// Sound Affects

"Lifestyle's penultimate track eases the pace and finds fresh nuance and depth in a rock classic, as Silkworm offer their take on the Faces' "Ooh La La".

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