Philip Rosenthal
Reviews // 2 Articles

Exporting Raymond
4 May 2011 // 12:35 AM

"My job," Phil Rosenthal says of Everybody Loves Raymond, "was to create a family, a very specific family," which would reach a broad audience.

Everybody Loves Raymond
31 Dec 1994 // 7:03 PM


//Mixed media

Indie Horror Month 2016: Executing 'The Deed'

// Moving Pixels

"It's just so easy to kill someone in a video game that it's surprising when a game makes murder difficult.

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