Thursday, July 22 2010
Limbo is a dressed down, silent era netherworld fantasy with nary a word to be seen outside a Citizen Kane-esque neon sign.
Monday, August 2 2010
A moving picture is worth 24,000 words per second. How about a game?
Wednesday, July 28 2010
Limbo's aesthetic and gameplay work in perfect synch with one another, and time and again it produces those moments of pure frisson that only a great game can give.