PlayDead Studios
Reviews // 1 Articles
Blogs // 2 Articles
//Reviews

'Limbo': A Little Physics Platformer in the Gothic Tradition
22 Jul 2010 // 5:00 PM

Limbo is a dressed down, silent era netherworld fantasy with nary a word to be seen outside a Citizen Kane-esque neon sign.

//Blogs

Worlds Without Words: What German Expressionism Can Teach Us About Game Design
2 Aug 2010 // 5:10 PM

A moving picture is worth 24,000 words per second. How about a game?

'Limbo': Art and Frustration
28 Jul 2010 // 11:00 PM

Limbo's aesthetic and gameplay work in perfect synch with one another, and time and again it produces those moments of pure frisson that only a great game can give.

//Mixed media
//Blogs

Gaming in the Analog World

// Moving Pixels

"A handshake is more substantial than typing "gg" at the end of a game.

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