Playdead
Columns // 1 Articles
Reviews // 2 Articles
Blogs // 1 Articles
//Columns

'Inside' the Lie of Ambiguity
19 Sep 2016 // 8:30 PM

Inside is too literal to be expressionistic, but too vague to be a narrative. It's so ambiguous that it fails to be anything.

//Reviews

'Inside' Embodies the Horrors of Collectivism
7 Jul 2016 // 1:41 AM

Like Limbo, Inside never tells you what you should do. Instead, by killing you, it only suggests, “Don't do that”.

Limbo
9 Aug 2011 // 4:00 PM

Limbo expertly fosters a sense of horror and mystery, but it is unclear as to whether there is actually anything to discover.

//Blogs

'Limbo' Is About Childhood Because Childhood Is Limbo
22 Jun 2016 // 2:24 AM

Limbo is like summer because, when you are a kid, summer is like limbo.

//Mixed media
//Blogs

Searching for Wholesome Online Fun: LDS Gamers

// Moving Pixels

"While being skeptical about the Church ever officially endorsing video games, LDS gamers remains hopeful about the future, knowing that Mormon society is slowly growing to appreciate gaming.

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