Rich Gold
Columns // 1 Articles

The Design Imperative
28 Jan 2008 // 3:00 PM

No longer a prole with a dirty toilet, thanks to that fancy toiletbrush in hand, one becomes a fledgling design critic and a curator of the tastefully appointed museum that used to be a one-bedroom apartment.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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