Stephan Crump
Reviews // 1 Articles

Stephan Crump: Rosetta
14 Dec 2006 // 2:02 PM

Not loud, not simple, not rebarbative, not monotonous, not short on linear, harmonic or textural imagination.

//Mixed media

Because Blood Is Drama: Considering Carnage in Video Games and Other Media

// Moving Pixels

"It's easy to dismiss blood and violence as salacious without considering why it is there, what its context is, and what it might communicate.

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