Vigil Games
Reviews // 1 Articles
//Reviews

'Darksiders II' Is a Sugary Spectacle
20 Sep 2012 // 9:55 PM

In some sense, Darksiders makes something like recycling an obviously useful and pleasurable gameplay activity. The game, however, then begs the question: what is the value of recycling in this context, though? What exactly are we trying to save anyway?

//Mixed media
//Blogs

'Sugar Hill' Breaks Out the Old-School Zombies

// Short Ends and Leader

"Sugar Hill was made in a world before ordinary shuffling, Romero-type zombies took over the cinema world.

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