Moving Pixels

November 2014

Regional Authenticity and Video Games

It’s refreshing when video games feel like they resonate with real places that I’ve been.


December 2016

Emerging from My Hiatus from Big Budget Games

I'd gotten burned out on scope and maybe on spectacle in video games, but I think it's time to return to bigger worlds to conquer.


Searching for Wholesome Online Fun: LDS Gamers

While being skeptical about the Church ever officially endorsing video games, LDS gamers remains hopeful about the future, knowing that Mormon society is slowly growing to appreciate gaming.


Best of the Moving Pixels Podcast: Storytelling in War Games

Conflict is necessary for storytelling, and video games have often used one of the most overt representations of conflict possible to tell their tales, the battlefield.


‘Cube Escape’ Is Free, Frustrating, and Weirdly Compelling

The Cube Escape games are awful puzzle games, but they're an addicting descent into madness.


Personal Identity and Gaming in Today’s Political Landscape

Video games have made me used to inhabiting the skin of others. For many of us, this is one of the biggest reasons we play games.


November 2016

Moving Pixels Podcast: Exploring the Mind-Body Connection in ‘Soma’

Soma explores human identity and human consciousness through its slow burn sci fi horror.


Bet of the Moving Pixels Podcast: The Evolution of Hack and Slash

This week the Moving Pixels podcast looks back at a discussion of the evolution of the dungeon crawl from its social aspects and etiquette to its mechanics and playstyle.


‘A Machine for Pigs’ and the Failure of Psychological Horror

When a game removes a physical danger, its psychological danger has to be even more effective than before. If not, all horror is lost.


‘The Zooniverse’: Where The Grind Actually Matters

There is a niche sub-genre of online activities in which grinding actually creates value in the real world.


October 2016

September 2016

August 2016

July 2016

June 2016

May 2016

//Mixed media
//Blogs

Emerging from My Hiatus from Big Budget Games

// Moving Pixels

"I'd gotten burned out on scope and maybe on spectacle in video games, but I think it's time to return to bigger worlds to conquer.

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