Moving Pixels

November 2014

Regional Authenticity and Video Games

It’s refreshing when video games feel like they resonate with real places that I’ve been.


August 2017

‘Inside’ and the Monstrosity of Collectivism

An ability to manipulate a collective is a hint at what a little boy's power as an individual might be.


The All Too Prescient Assassin in ‘Assassin’s Creed: Syndicate’

The world has reached a point where clichéd cartoon depictions of authoritarianism feel like pointed political commentary. When you're living a cliché, those clichés seem less cliché. It’s fucking weird.


The Moving Pixels Podcast Prepares for ‘Titanfall 2’

This week on the Moving Pixels podcast we discuss the mechs, robots, and AI of Titanfall 2.


July 2017

Moving Pixels Podcast: Tales from the Borderlands Episode 3 - Catch a Ride

This week we discuss more hijinks from Tales from the Borderlands.


‘Knee Deep’ Has a Great Setting That Ruins the Game

Knee Deep's elaborate stage isn't meant to convey a sense of spatial reality, it's really just a mechanism for cool scene transitions. And boy are they cool.


The Bubblegum Noir of ‘2064: Read Only Memories’

Read Only Memories is a bubblegum-happy, brooding and brutal noir about kidnapping, murder, corruption, revenge, and corporate conspiracies.


The Moving Pixels Podcast Goes ‘Knee Deep’ in Swamp Noir

This week the Moving Pixels podcast begins a three-part discussion of Knee Deep, a "swamp noir" we all agree has a great setting. However, we can't agree on much more than that.


June 2017

The Moving Pixels Podcast Discusses ‘Tales from the Borderlands Episode 2’

Our foray into the adventure-game-style version of the Borderlands continues.


May 2017

April 2017

March 2017

February 2017

January 2017

December 2016

November 2016

October 2016

September 2016

//Mixed media
//Blogs

'Inside' and the Monstrosity of Collectivism

// Moving Pixels

"An ability to manipulate a collective is a hint at what a little boy's power as an individual might be.

READ the article