Moving Pixels

November 2014

Regional Authenticity and Video Games

It’s refreshing when video games feel like they resonate with real places that I’ve been.


May 2017

The Moving Pixels Podcast Seeks the ‘Lost Constellation’

This week the Moving Pixels podcast takes a look at the precursor to cult hit Night in the Woods, Finji's Lost Constellation.


The Grindhouse Violence of ‘Resident Evil 7’

Resident Evil 7 portrays an extreme gap between our capability to handle violence, and the violence that we experience.


We Kill Ourselves with Stories in ‘Verde Station’

Verde Station examines how we construct stories, and how those stories then shape our view of the world.


April 2017

Players Lose Control in ‘Tales from the Borderlands’

This is an interactive story in which players don’t craft the characters, we just control them.


The Moving Pixels Podcast Becomes the ‘Beholder’

It's easy to think that we would never be complicit with the dictates of an authoritarian regime, but Beholder reveals how complicated such choices can become.


I’m But a Tool of Totalitarian Capitalism in ‘Beholder’

I embrace my totalitarian duties -- but only so long as they earn me cash.


In ‘Reigns’ It’s Only When Our King Dies That We Realize the Full Horror of Our Rule

Reigns uses our gameplay actions to surreptitiously tell tragedies and comedies and all manner of stories that embed us so deeply in the forest that we can only see the trees.


The Medium Supports the Message in ‘A Normal Lost Phone’

The game has a specific message it wants to impart, and the medium of a fake smart phone is used in clever ways to support that message.


March 2017

February 2017

January 2017

December 2016

November 2016

October 2016

September 2016

August 2016

//Mixed media
//Blogs

Pilot X Puts a Crimp on the Business in 'The Mysterious Airman'

// Short Ends and Leader

"Mystery writer Arthur B. Reeve's influence in this film doesn't follow convention -- it follows his invention.

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