It’s refreshing when video games feel like they resonate with real places that I’ve been.
Far Cry 4 looks and plays like a shooter, but it doesn't feel like a shooter. It is really about my quest for collectibles and the chaos that erupts along the way.
Mario’s out exploring the galaxy, but Captain Toad is about examining the most minute details.
South Park: The Stick of Truth reveals the strange and ambiguous quality of entertainment rating systems.
This post contains spoilers for The Vanishing of Ethan Carter. There’s a saying when it comes to writing fiction. Never reference a better work
We are now a year into the next generation of consoles, but many of our favorite video games of 2014 remain the smaller, quieter indie titles.
It turns out that in a role playing game, hit points aren't as important as we think.
I believe in Clementine, and so I cried when I ask her to kill my Lee. I believe my friends in Dragon Age: Inquisition, so when I change the decor in Skyhold while they are in mourning, I make believe they notice. Choice feels a lot like faith.
The player isn't an audience for the comedy of Jazzpunk. The player instigates the laughs.
Have rumors of the death of iOS gaming been greatly exaggerated?