It’s refreshing when video games feel like they resonate with real places that I’ve been.
This week the Moving Pixels podcast takes a look at the precursor to cult hit Night in the Woods, Finji's Lost Constellation.
Resident Evil 7 portrays an extreme gap between our capability to handle violence, and the violence that we experience.
Verde Station examines how we construct stories, and how those stories then shape our view of the world.
This is an interactive story in which players don’t craft the characters, we just control them.
It's easy to think that we would never be complicit with the dictates of an authoritarian regime, but Beholder reveals how complicated such choices can become.
I embrace my totalitarian duties -- but only so long as they earn me cash.
Reigns uses our gameplay actions to surreptitiously tell tragedies and comedies and all manner of stories that embed us so deeply in the forest that we can only see the trees.
Did The Last Guardian live up to its expectations?
The game has a specific message it wants to impart, and the medium of a fake smart phone is used in clever ways to support that message.