Dark Souls teaches us to be relaxed in the face of horror.
For strengthening our minds, games have at least three powerful advantages over TV or similar media.
Silver Dollar Games and punks in general are the big brother that keeps poking you in the ribs because -- not despite -- the fact that you keep telling him to “quit it”.
Moving Pixels Podcast: Haunted Islands and the End of High School Are Both the Subject of ‘Oxenfree’
From high school drama to ghostly hauntings, this week we peel back the layers of Oxenfree.
Oxenfree argues that age doesn’t necessarily bring wisdom and that growing older doesn’t necessarily make us more mature.
Hardcore Henry's forward moving ferocity doesn't allow its viewer or Henry time to think on why its action and violence might or might not be justifiable.
This week we consider the place of the arcade machine in the history of gaming culture.
The best puzzle games teach us that there's always more to learn, and _Prism succeeds in this regard through its final lesson. There’s more than one way to interpret a pattern.
If I invade and murder you, it’s for your own good. I swear.
Hyper Light Drifter creates a certain tone -- melancholy resignation mixed with a feeling of just barely scraping by -- that wouldn’t be possible in an easier game.