Moving Pixels

July 2015

‘Solitaire’ and the Ubiquity of the Single Player Game

Gaming isn't leaving your granny behind any time soon.


‘Gods Will Be Watching’ Both Loves and Fears Death

Gods Will Be Watching is a perfect encapsulation of gaming’s paradoxical fear and love of death.


‘Rocket League’ Is a Beautifully Ridiculous Game

Rocket League is a work of art, but it’s more Pelé than Picasso.


Game Development as a Reductive Practice: The Beautiful Simplicity of ‘Her Story’

In an era of feature creep and feature glut, what Her Story shows us is that by reducing a game to a singular activity that one can still create a surprisingly satisfying experience.


In Defense of Camping

Don’t hate the player. Hate the game.


Moving Pixels Podcast: Exploring the Nature of the Self in ‘The Swapper’

Even through its game mechanics, The Swapper wants to ask big questions about the relationship between our identities and our bodies.


Ads Can be Helpful in Mobile Gaming

Ads can be helpful when they’re treated like a limited resource.


Gotham City Burning

Gotham is burning in Batman: Arkham Knight, but what kindles its fires? In daylight, would we find that missing sense of place missing from the empty roads and sidewalks?


The Problem of Sex in ‘The Witcher 3’

Unlike the rest of the game's narrative decisions, there is little to no responsibility on the player to consider the consequences of their sexual activities in The Witcher 3.


June 2015

May 2015

April 2015

March 2015

February 2015

//Mixed media
//Blogs

Beyoncé and When Music Writing Becomes Activism

// Sound Affects

"The overall response to Beyoncé's "Formation" has been startlingly positive, but mostly for reasons attached to political agendas. It's time to investigate this trend.

READ the article