The Signal takes us into the mind of a writer, where mere words have physical power.
Paradoxically, the same dissociating effect of observing the real world through a camera's lens tends to envelop and immerse players in a game world.
Which is she, empowered teen or soiled dove? What image does Bristol want to sell and why sell one at all?
People may not listen when they feel like they're being preached at, but raw data has a voice all its own.
Henry Jenkins's ideas of transmedia and convergence culture may have huge implications for what it means to be a "gamer" in a media generation in which play is optional.
The Moving Pixels Podcast considers the changing face of death in video games as well as what kinds of roles death serves in games.
Dead Rising understands an important fact about zombies that most other zombie games forget, deny, or ignore. Zombies make boring bad guys.
I have a propensity for losing many a potentially productive day to turn-based strategy games.
Successful video game comedy often depends on whether the player is willing to be the butt of the joke.
An underappreciated strategy title from 1998, Bullfrog's third Populous game is thick with references to religion and spirituality.