Moving Pixels

October 2010

Words Can Kill: The Creative Process of Alan Wake in ‘The Signal’

The Signal takes us into the mind of a writer, where mere words have physical power.


September 2010

Photo Opportunities in Video Games

Paradoxically, the same dissociating effect of observing the real world through a camera's lens tends to envelop and immerse players in a game world.


Game, Narrative, and Bristol Palin in ‘Dancing With the Stars’

Which is she, empowered teen or soiled dove? What image does Bristol want to sell and why sell one at all?


The Multimedia Diet

People may not listen when they feel like they're being preached at, but raw data has a voice all its own.


On Liking ‘Halo’ for the Story

Henry Jenkins's ideas of transmedia and convergence culture may have huge implications for what it means to be a "gamer" in a media generation in which play is optional.


Moving Pixels Podcast: Death & The Video Game Player

The Moving Pixels Podcast considers the changing face of death in video games as well as what kinds of roles death serves in games.


‘Dead Rising’ Does Zombies Right

Dead Rising understands an important fact about zombies that most other zombie games forget, deny, or ignore. Zombies make boring bad guys.


Breathless With Anticipation for a More “Civilized” Berlin

I have a propensity for losing many a potentially productive day to turn-based strategy games.


Playing the Fool

Successful video game comedy often depends on whether the player is willing to be the butt of the joke.


Tribal Spirituality in ‘Populous: The Beginning’

An underappreciated strategy title from 1998, Bullfrog's third Populous game is thick with references to religion and spirituality.


August 2010

July 2010

June 2010

May 2010

//Mixed media
//Blogs

Guster + Kishi Bashi Perform at Central Park Summerstage (Photos)

// Notes from the Road

"Guster's Summerstage performance was a showcase of their infectious and poppy music from the last 24 years.

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