Human Revolution has the best story recaps of any game so far, proving that even video games can find a use for archaic technologies . . . like text.
In Gears 3, the series’s iconic gritty brown-grey aesthetic finally couples with narrative and gameplay to actually tell a truly melancholy and sobering war story.
No one wants to buy the win. They want to own the world. Oh, and preferably a much better world than their neighbor's.
Ruins exudes a sense not just of a mystical dream setting but also a private one.
There's nothing that makes a game easier than cheating. But is it still fun?
Perhaps in this age of serialized television, franchise-driven films, and transmedia everything, the very idea of a stand-alone product is antiquated.
What's worse than enduring Catherine's selfish, unlikeable characters? The fact that I found myself relating to them.
Dead Island's Jin bears not only the weight of the supplies of the protagonists, but also the weight of the game's plot.
The Artist is Present is not much of a game, but it functions brilliantly as a comment on time and patience in media consumption.
The threat of permanent demise adds a certain zest to the proceedings, which gives the game legs that it would not have otherwise.