Call for Essays About Any Aspect of Popular Culture, Present or Past

Moving Pixels

May 2009

Locked Content: The Wrong Approach to a Pre-Order Bonus

Why would a game's developer choose to rub in its audience's face the presence of a no-longer-available pre-order bonus?


ZA Critique: Rez HD

A break down of the pioneering and still unsurpassed emergent music game Rez.


Why You Should Care About Dom’s Wife

Dom’s wife, Maria, represents a unique kind of storytelling for games. She represents a story in which we don’t play as the main


Illusionary Choices in Games

How to create a fake choice and the different forms it can come in.


TWiG 2009-05-18: Something Old, Something New

New releases for the week of 2009-05-18!!


A Case for Regenerating Health

When Six Days in Fallujah was announced a few weeks ago, it received considerable backlash for a variety of reasons. Some of those reasons were


ZA Critique: Bejeweled 2

A closer look at the appeal of one of the most popular video games of all time.


TWiG 2009-05-10: Filling the Time ‘Til Diablo 3

New releases for the week of 2009-05-10...


Morality and Karma Systems

There’s been news of a survey going around asking if a karma system in the next Grand Theft Auto would make the game more


Travelling in Video Games

For an artistic medium that focuses heavily on mimicking real life activities, video games still have a few activities that they still seem to struggle


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