Call for Essays About Any Aspect of Popular Culture, Present or Past

Moving Pixels

July 2009

Choosing The Experience Over The Challenge

Sometimes play is its own reward.


Mario: Upward Mobility and the Working Class Hero

With a lot of hard work and elbow grease, not only can one survive, but the individual can eventually land the princess.


June 2009

ZA Critique: The Path

A closer look at The Path and its various elements.


Consequence Without Morality

Consequences are better represented through story than karma systems.


Zen and the Art of Playing Video Games

Playing video games is not usually Zen.


Why the Angry Face?

A closer look at why so many game avatars are scowling all the time.


Developing Characters in Valkyria Chronicles

Valkyria Chronicles is a unique game within the genre of turn-based strategy games. It’s a mix of that classic slow paced strategy with the


Splatter Porn and Additionally Strange Visual Stimulation in Video Games

A player's achievement is often measured in excess violence.


Getting Burned Out on Games

How various people cope with too much gaming.


The Flawed Horror of Silent Hill: Homecoming

Silent Hill: Homecoming had all the elements of a psychological survival-horror game but didn’t know how to use them properly.


May 2009

April 2009

March 2009

February 2009

January 2009

December 2008

November 2008

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