The consequence of cel shading is that it gives everything an airy, physically light feeling in the game.
Assassin's Creed 2 and Dragon Age have taken an interesting approach to in-game advertising by essentially advertising themselves.
Rather than “liberate” the player, “The Midnight Club” download encourages a very specific action based on the player's own libidinous propensities: purchase of The Sabotuer, especially a new copy of the game.
So...how about that STEAM sale?
Thank you for making 2009 such a great year! Here's a few odds and ends you might have missed.
The first-person shooter has made compromises for consoles and is now flourishing, but the same can’t be said for the real-time strategy genre.
Solving the mysteries of Assassin's Creed II are all about gaining enough height and perspective to put the pieces of a picture all together.
How well can a complete amateur guess the progress of the game industry?
It’s interesting how alternative methods of communication reflect the design philosophy of a given game and even more interesting when players improvise a method of their own to communicate.
The illusion of speed is magnified by the perspective offered to the player.