Didn't video games used to be about saving the world or at least a princess or something?
I separated myself from the action, but afterward I found what I did completely repugnant. I regret allowing the game to acculturate me into treating rape as the equivalent of any other action that I can take in a game.
Political, promising, and peculiar, we explore how the land of Albion is presented in this newest iteration of the Fable series.
What puts Burnout ahead of other arcade racers like Split/Second and Blur is a single and perfectly implemented mechanic: the ability to ram cars.
Self aware games don’t always break the fourth wall; sometimes they just peer over it.
Assassin's Creed 2 broke my TV. If it was more like Super Meat Boy, it wouldn't have.
Through its recreation of both a 1940s and 1950s setting, Mafia II is obviously a game with a retro vibe. Why then, am I reminded more of early 2000 when I play Joe's Adventures?
I had free reign to corner and manipulate any man or woman that Verge had compiled a dossier on, but I'd only ever succeeded in capturing men. What could the reason for this be? And did my record of victims shape who Daily was for me?
Zombies are slow, and gunslingers are fast. Is that still formula enough for terror?
My well-honed Puritan work ethic is my own worst nightmare in a game like this.