Don’t hate the player. Hate the game.
Even through its game mechanics, The Swapper wants to ask big questions about the relationship between our identities and our bodies.
Ads can be helpful when they’re treated like a limited resource.
Gotham is burning in Batman: Arkham Knight, but what kindles its fires? In daylight, would we find that missing sense of place missing from the empty roads and sidewalks?
Unlike the rest of the game's narrative decisions, there is little to no responsibility on the player to consider the consequences of their sexual activities in The Witcher 3.
Despite its seeming interest in them, the social realities presented at the conclusion of each episode of The Detail aren't integrated into the game's narrative and aren't a part of the game's world.
Skiing Yeti Mountain proves that it's not what you advertise, but how you advertise it.
Batman’s identity isn’t so much a secret as it is something that is missing.
By making the personal, sex and reproduction, into a vehicle for political and military power, it reduces heroes to figures on a spreadsheet and pawns on a chessboard.
A handshake is more substantial than typing "gg" at the end of a game.