Games rarely have a parallel to social laws, at least not a parallel that holds any meaning. Social law, in games, doesn’t exist, except in how the protagonist is either above or exempt from it.
Broken Sword 2.5 is a “fan interpretation” of the games with a distinct tone born of fandom and a distinct structure born of budgetary restraint.
Unmanned beautifully illuminates the divide that we create between ourselves and the systems in which we live.
Unfortunately, in Uncharted 3, Drake doesn’t have to live with consequences and the lesson that he learns rings hollow.
Hybrid combines the controls of a cover-based shooter with the pacing of a first-person shooter.
Demon's Souls didn't end the way that I expected it would end, but that probably shouldn't have surprised me.
Almost 10 years after its release, gamers are still talking about X-Com. This week, so are we.
Spec Ops evokes your memories of other shooters while casting those memories in a new, more disturbing light.
I see systems everywhere I look, but games contain too few of the ones that really matter.
The problem with feelings of nostalgia is that they invoke such polar reactions. After all, when you feel let down by such a revered icon as Nintendo, it feels like an attack on your very childhood.